The liquid domain is 64m, and the "real world size" parameter is also set to 64m. The scale of Mantaflow liquid simulations is not consistent with the real world scale of other Blender systems, and there doesn't seem to be any way to change it.Įxact steps for others to reproduce the errorĪttached file contains a liquid simulation with an inflow, and a rigid body cube for reference. Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.86īroken: version: 2.82 (sub 6), branch: master, commit date: 18:52, hash: 507a331f01 Operating system: Windows-10-2-SP0 64 Bits
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